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Bestgfx » Tutorials » Art, Drawing And Painting » Environment Art Direction for Games Volume.2
Environment Art Direction for Games Volume.2


Environment Art Direction for Games Volume.2.rar

Environment Art Direction for Games Volume.2
Environment Art Direction for Games Volume.2
Painting Concepts with Cecil Kim

English | AVC1 1280x720 24 fps | AAC 128 Kbps 44.1 KHz | 675 MB
Genre: eLearning

In this DVD, Cecil takes the initial idea sketches created from the first volume of this series, "Ideation Sketching" and paints them digitally using Adobe Photoshop®. From ten-minute building shading to coloring a vista layout for a fantasy city, Cecil will use basic painting layer techniques to put down value, color and lighting into multiple scenes. During this process, Cecil will also edit the structure design of some sketches as he paints them. Watch as Cecil breaks down his efficient workflow; demonstrating how he preserves line drawings as he separates value and color in multiple layers, and focuses more on readability and defining shapes rather than surface material rendering. This technique allows him to quickly present painting concepts for a production team to review.
In this DVD, Cecil takes the initial idea sketches created from the first volume of this series, "Ideation Sketching" and paints them digitally using Adobe Photoshop®. From ten-minute building shading to coloring a vista layout for a fantasy city, Cecil will use basic painting layer techniques to put down value, color and lighting into multiple scenes. During this process, Cecil will also edit the structure design of some sketches as he paints them. Watch as Cecil breaks down his efficient workflow; demonstrating how he preserves line drawings as he separates value and color in multiple layers, and focuses more on readability and defining shapes rather than surface material rendering. This technique allows him to quickly present painting concepts for a production team to review.

Topics Covered:

Cleaning up and rearranging sketch
Shading value with lighting direction
Editing sketch while painting the sketch
Layer Separation
Value Separation
Atmosphere Perspective
Custom Brushes
Basic Photoshop Painting
Daily Working Experience

Chapters:

1. Applying Value and Shading : Building Unit B1
2. Applying Value and Shading : Building Unit C1
3. Applying Value and Shading : Building Unit D1
4.1. Painting in Color Part 1: Byzantine Fallout
4.2. Painting in Color Part 2 : Byzantine Fallout
5.1. Fantasy Concept Part 1 : Cloud City
5.2. Fantasy Concept Part 2 : Cloud City
6.1. Hi-Level Production Art Part 1: Canal City
6.2. Hi-Level Production Art Part 2: Canal City

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