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Bestgfx » Tutorials » 3D Tutorials » cmiVFX - Realflow Destruction Tactics (2012)
cmiVFX - Realflow Destruction Tactics (2012)


cmiVFX - Realflow Destruction Tactics (2012).rar

cmiVFX - Realflow Destruction Tactics (2012)

cmiVFX - Realflow Destruction Tactics (2012)
Resolution: 1024x576(.Mp4) | Audio: AAC 48kHz 96Kbps | 2 Volume | Duration: 13hours | 4.99 GB
Genre: 3D | Artist: Chris Maynard | Language: English

In Vol.01 we will start from scratch. The learning structure used in these videos, gears all users up to be able to follow its contents from start to beginning. This is one of the few videos made that allow a novice, experienced TD or mid level 3D artist the ability to learn on the same level.

To make a long story short, this very first video in the series is extremely complete and packed with information. We did our best to find someone in this Universe that could handle the task of producing this vast array of knowledge. That in itself is a pure miracle. We do not give awards out for VFX training videos, but if they did… we would win for "Most amount of content in a single video". That being said, we hope that you enjoy your new found solitude and wish you the best of luck.
Continue with Vol.2 cmiVFX releases the highly anticipated second volume of the RealFlow Destruction Tactics, featuring the animation software packages Houdini, Maya and 3DS Max. This second video replicates a real world, extremely detailed, Roadway Bridge Destruction scene using a variety of tools set around the host RealFlow software package. When dealing with extremely large scale destruction, a unique data pipeline must be designed to manage data that would potentially freeze up even the most powerful computer clouds if managed improperly. Traditionally, the illusion of massive sized destruction requires artistic skill accompanied by acute technical merit and a lot of computing power until recently when RealFlow's latest version updates its interior anatomy to handle such complex scenes with its new Caronte rigid body solver. In addition, the use of MultiJoint and MultiBody allow end users to construct and connect huge amounts of bodies procedurally while creating a control system for the events.

(After watching this video, you won't need luck, you will need clean plates to destroy!)

More Info:
http://www.cmivfx.com/tutorials/view/439/Realflow+Destruction+Tactics+Vol+01
http://www.cmivfx.com/tutorials/view/441/Realflow+Destruction+Tactics+Vol+02


cmiVFX - Realflow Destruction Tactics (2012)




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