Posted on Tutorials » 3D Tutorials with 0 Comments | 17-05-2013, 12:57

Digital Tutors - Exploring Different Smoke Types in 3ds Max and FumeFX
English | 1h 44m | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.33 GB
Genre: eLearning | Level: Advanced
In this FumeFX tutorial we will learn how to create different kinds of smoke.
Throughout thee lessons we will learn how to create hot and cold smoke effects with FumeFX, also we will learn about different types of smoke and how to make them look more realistic.
Posted on Tutorials » 3D Tutorials with 0 Comments | 15-05-2013, 10:09

sphereVFX - Arnold for Maya: Video Series | 1.99 GB
English | 6h 30m | AVC1 1680x1050 23.976 fps | AAC 64 Kbps 48.0 KHz
Genre: eLearning | Level: Beginner to Advanced
Welcome to the spherevfx video series on arnold for maya. The purpose of this series is to get you confident with using arnold, and have a firm grounding in all it has to offer as a feature film, production render engine. We are going to spend our time going through arnold from top to bottom looking at all the key features of the render engine.
Posted on Tutorials » 3D Tutorials with 0 Comments | 14-05-2013, 18:01

Blender Cookie - Weapon Modeling: An M4 Rifle (Full 15 parts)
English | AVC1 1280x720 30 fps | AAC 96 Kbps 44.1 KHz | 4.35 GB
Genre: eLearning | Difficulty: Intermediate
In this Blender 2.5 training course, we take you through the complete process of modeling a hard-surface, highly detailed M4 assault rifle. You will learn how to model each and every part, in real time.
Posted on Tutorials » 3D Tutorials with 0 Comments | 14-05-2013, 17:14

Digital Tutors - Quickly Rendering Architectural Visualizations in Maya and Maxwell Render
English | 2 hours | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.25 GB
Genre: eLearning | Level: Advanced
In this tutorial, we will cover multiple stages of preparing the geometry for rendering. We will set up UVs, materials, textures, as well as a series of light sources.
Posted on Tutorials » 3D Tutorials with 0 Comments | 14-05-2013, 16:09

Digital Tutors - Creating a Sci-Fi Robot Warrior in ZBrush 4R5
English | 2h 38m | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.22 GB
Genre: eLearning | Level: Advanced
In this ZBrush tutorial we are going to go through the steps of creating a sci-fi robot warrior for concept design.
We will cover many techniques for hard surface modeling in ZBrush, sculpting mechanical details, and painting lights and other effects on the model in Photoshop. Finally, we will composite the model into a scene realistically, while adding some final post production effects.
Posted on Tutorials » 3D Tutorials with 0 Comments | 11-05-2013, 11:31

3DMotive - Orc Head Zbrush Series Vol.1 | 920 MB
English | AVC1 1280x720 24 fps | AAC 116 Kbps 48 KHz
Project Files: Included | Software used: 3ds max, ZBrush
Genre: eLearning
Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features.
Posted on Tutorials » 3D Tutorials with 0 Comments | 11-05-2013, 07:21

Gnomon Workshop - Character Modeling for Production: Modeling Techniques with Cajun Hylton (ENG)
English | AVC1 1024 x 712 | MP3 128 Kbps | 2.49 GB
Genre: eLearning
BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. This chapter in the series focuses on the creation of the character Geo, a seasoned veteran of numerous infiltration missions. Cajun Hylton takes the viewer step-by-step through the 3D modeling process, from simple proxy to final model using Maya and ZBrush. The viewer also gets to go behind the scenes and witness actual production meetings that discuss the design and creation of the character.
Posted on Tutorials » 3D Tutorials with 0 Comments | 7-05-2013, 18:08

Gnomon Workshop - Building Creatures in ZBrush: Aaron Sims Tethered Islands Series (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 4.33 GB
Genre: eLearning
Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure, Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres and add details, color and lighting. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene.
Posted on Tutorials » 3D Tutorials with 0 Comments | 7-05-2013, 18:03

CGTutsPlus Advanced Poly Modeling - Tassimo T-65 Home Brewing Station
English | Audio: aac, 44100 Hz, stereo (eng)
MP4 | Video: h264, yuv420p, 1920x1080, 30.00 fps(r) (eng) | 10.7 GB
Genre: Video Training
In this new tutorial series focused on product modeling and rendering, we'll create the Tassimo T-65 Home Brewing Station from Bosch. Starting in 3d Studio Max we'll use a few simple blueprint images to do a block-out of the base, and then begin the process of breaking down and refining the model using more advanced poly modeling techniques to create the final High-res asset .
Posted on Tutorials » 3D Tutorials with 0 Comments | 7-05-2013, 02:09

CADSharp - Automating SolidWorks with VBA | 1.65 GB
English | 14h 36m | AVC1 1280x720 15 fps | AAC 128 Kbps 44.1 KHz
Genre: eLearning | Level: Intermediate
Frustrated trying to learn the SolidWorks API? You’re in the right place.
Ever wanted to automate some or all of your SolidWorks workflow? CADSharp.com offers beginner-friendly yet in-depth training tutorials for learning the SolidWorks API.
Posted on Tutorials » 3D Tutorials with 0 Comments | 6-05-2013, 21:41

Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya by Maxim Fleury
English | 4h 21m | AVC 1280x720 15 fps | AAC 96 Kbps 32 KHz | 3.25 GB
Genre: eLearning | Level: Advanced
In this tutorial we will learn how to take a medieval concept through Maya and ZBrush, and create a nice character render from it.
Posted on Tutorials » 3D Tutorials with 0 Comments | 4-05-2013, 11:29

3DMotive - Cloth in UDK | 946 MB
English | AVC1 1280x720 24 fps | AAC 116 Kbps 48 KHz
Project Files: Included | Software used: UDK, Maya
Genre: eLearning
In this course, Justin Harrison walks us through the various methods of creating cloth elements for real-time game environments! He will be covering topics such as 'fake' bone-driven simulations inside of Maya, interactive real-time cloth using UDK's cloth properties, as well as real-time cloth on animated characters using the APEX clothing feature inside of Maya and UDK!
Posted on Tutorials » 3D Tutorials with 0 Comments | 2-05-2013, 00:33

Creating Fluid Effects in Maya | 666 MB
English | 2h 16m | AVC1 960x540 29.97 fps | AAC 160 Kbps 48 KHz
Genre: eLearning | Level: Intermediate
Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit. In this course, Aaron F. Ross shows how to work with the Fluid node attributes, control the simulation quality, make collisions that mimic surface wake or waves, float objects, and improve the realism of your scenes with shaders and reflectivity.
Posted on Tutorials » 3D Tutorials with 0 Comments | 2-05-2013, 00:32

Liquid Simulation in Maya | 728 MB
English | 2h 31m | AVC1 960x540 29.97 fps | AAC 160 Kbps 48 KHz
Genre: eLearning | Level: Intermediate
Bring scenes to life by building realistic fluid simulations in Autodesk Maya. In this advanced course for visual effects designers and animators, author Aaron F. Ross shows you how to simulate foam and bubbles, liquid being poured, and volumetric liquid in a 3D container. Techniques include rendering particles with the Fluid shader, colliding particle fluids with polygons, storing simulations with disk caches, converting particles and fluids to smoothed polygons, and texturing 3D fluids.
Posted on Tutorials » 3D Tutorials with 0 Comments | 1-05-2013, 17:53

Tuts+ Premium - Create A Soap Scene In Modo
English | 1 hour | AVC1 1280x720 24 fps | AAC 64 Kbps 44.1 KHz | 238 MB
Genre: eLearning | Level: Beginner
In this tutorial, new Cgtuts+ author Elias Sarantopoulos guides us through the process of creating a soap dispenser and refill bottle in Luxology Modo. Through-out the scene’s creation, Elias will use simple modeling tools and techniques to first block out the overall shapes, before adding subdivision and refining the objects final appearance. He’ll then discuss the material and texture setup, as well as lighting the scene for our final product shot. This is a great tutorial for beginner and intermediate Modo artists looking to improve their modeling, lighting and rendering skills. We know you’re going to love it!
Posted on Tutorials » 3D Tutorials with 0 Comments | 29-04-2013, 21:16

Digital Tutors - Animating with Extreme Inbetweens and Smears in Maya 2012
English | 3h 53m | AVC 1280x720 15 fps | AAC 96 Kbps 32 KHz | 1.14 GB
Genre: eLearning | Level: Advanced
In this Maya tutorial we discover the process of creating smears using traditional concepts on a CG animation.
We will start the project with a blocked animation. Then, we will begin talking about dynamic poses, line of action and silhouette, but also leading edge and how we build smear frames. Throughout the training we will spline the animation, cover hot keys to speed up your workflow, and talk a bit about the graph editor. We then leap into creating duplicate frames and smear frames similar to those created by 2D animators.
Posted on Tutorials » 3D Tutorials with 0 Comments | 29-04-2013, 21:05

Digital Tutors - Sculpting a Zombie Dog in ZBrush 4R5
English | 5h 7m | AVC 1280x720 15 fps | AAC 96 Kbps 32 KHz | 2.58 GB
Genre: eLearning | Level: Advanced
In this ZBrush tutorial our focus is going to be on animal anatomy and how to adapt it when we need to “zombify” something.
Posted on Tutorials » 3D Tutorials with 0 Comments | 29-04-2013, 19:04

Digital Tutors - Forming Epic Terrains in UDK 2013
English | 1h 32m | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.02 GB
Genre: eLearning | Level: Intermediate
In this UDK tutorial, we are going to learn how to build an open world landscape in UDK. We'll start out by learning how to create a new landscape and then we'll explore the major tools used to modify our landscape.
Posted on Tutorials » 3D Tutorials with 0 Comments | 29-04-2013, 18:35

Digital Tutors - Advanced Character Rigging in 3ds Max
English | Team: N/A | .flv | h264, yuv420p, 1280x720, 23.98 fps | aac, 48000 Hz, stereo | 4.5 GB
Genre: Video Training
In this 3ds Max tutorial, we will learn several methods and tools for creating complex rigs that are capable of producing very stylized deformations!
We'll start by creating a modular rig we can insert into our control rigs for flexibility and speed. We'll learn how to create IK FK systems, and learn how to enhance those systems to produce more exaggerated results. We'll also create robust counter-twist systems that do a great job at holding volume.
Posted on Tutorials » 3D Tutorials with 0 Comments | 27-04-2013, 21:41

Evermotion - Sketchup Video Tutorial vol.2: Exterior
English | Over 4.5 hours | AVC1 1600x862 30 fps | AAC 48 Kbps 44.1 KHz | 2.14 GB
Project Files: Included | Software used: Sketchup and V-Ray
Genre: eLearning
Learn how to create exterior scene with Sketchup and V-Ray. Tutorial covers modeling, texturing, materials creation, scene illumination, final rendering settings and post production. Over 4,5 hours of narrated videos (in English).













