The Fountain Part 2 - Low Res Modeling, UVing, and Baking
English | Video: h264, yuv420p, 1280x720, 875 kb/s | Audio: aac, 44100 Hz, s16 | 2.11 GB
Genre: Video training
Learn how to create professional low res meshes for next-gen games. The bulk of this demonstration is in 3ds Max 2010 where the instructor uses the new graphite modeling tools to optimize and create meshes to be used to capture the details from the fountain high res mesh. After the low res mesh is created the instructor creates the UVs for all the modular pieces of the fountain and then goes into great detail about the baking options to create your normal and ao maps.