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Bestgfx » Tag cloud » Workflow
Digital Tutors - Linear Workflow Rendering Strategies in 3ds Max
Digital Tutors - Linear Workflow Rendering Strategies in 3ds Max
English | 37 mins | AVC (.FLV) 1280x720 15fps | AAC 44.1KHz stereo | 543.8 Mb
Genre: eLearning

In this series of tutorials, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects.

viphan  
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Gnomon Workshop - Intro to Corel Painter: Concept Art Workflow (ENG)

Gnomon Workshop - Intro to Corel Painter: Concept Art Workflow (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 2.73 GB
Genre: eLearning
Gnomon Workshop - Intro to Corel Painter: Concept Art Workflow (ENG)

In this DVD, Ryan Church introduces the viewer to Corel Painter. Ryan teaches the way he uses the program on a daily basis to create production artwork for the film and video game industries. From the basic first steps of setting up the Painter workspace and menus, to using brushes, layers, papers and textures, this DVD is perfect for anyone interested in learning traditional illustration techniques using Painter's powerful features and tools. As the lecture progresses, Ryan walks you through his process for creating a finished production illustration in real time, from sketching and designing, to composing and adding final details.

poster  
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CreativeLive - Jared Platt - The Ultimate Lightroom Workflow (2012) (Full 3 Days)
CreativeLive - Jared Platt - The Ultimate Lightroom Workflow (2012) (Full 3 Days)
English | 3 Days | WMV3 | 960x536 | 29.97fps 700kbps | WMA 128kbps 44.1KHz | 5.57GB
Genre: eLearning

Cut your post-production time in half with a radically different approach to image selection and editing. In this workshop you will learn to select your images in a fraction of the time, with better result and adjust your images in no time flat with greater consistency. In addition to teaching you the keys automating and speeding up your workflow with Lightroom 4, Jared Platt will also spend one full day on image adjustment techniques and other tips and tricks in Lightroom 4 and Photoshop CS6 and his favorite plugins. And finally, Jared Platt will take you through a self evaluative critique of your own portfolio and teach you how to look at your own photography with a much more critical eye.

CreativeLive - The Ultimate Lightroom Workflow
CreativeLive - The Ultimate Lightroom Workflow (HD Videos) (Full 3 Days)
English | 3 Days | H264 | 960x540 | 25fps 1892kbps | AAC 128kbps 44.1KHz | 16.37GB
Genre: eLearning

Cut your post-production time in half with a radically different approach to image selection and editing. In this workshop you will learn to select your images in a fraction of the time, with better result and adjust your images in no time flat with greater consistency. In addition to teaching you the keys automating and speeding up your workflow with Lightroom 4, Jared Platt will also spend one full day on image adjustment techniques and other tips and tricks in Lightroom 4 and Photoshop CS6 and his favorite plugins. And finally, Jared Platt will take you through a self evaluative critique of your own portfolio and teach you how to look at your own photography with a much more critical eye.

Photographic Workflow with Vincent Versace DVD
Photographic Workflow with Vincent Versace DVD
English | 1h 13m | DVD-Video | NTSC| 720x480 29 fps | PCM 1536 Kbps | 3.23 GB
Genre: eLearning

Hollywood photographer Vincent Versace shares his photographic workflow secrets and talks about the tools and methods that he feels have been a critical part of his award winning work. Versace is known as a multi-talented professional photographer with a special gift for sharing his knowledge. He has been honored for his contributions to the photographic community and his work has been awarded a permanent place in the Smithsonian Institution.

3DMotive - Asset Workflow Series: The Briefcase (Part 1)

3DMotive - Asset Workflow Series: The Briefcase (Part 1)
English | 1280x720 | 4 hours 12 mins | WMV | 2.72 GB
Gender: elearning

Today we’re launching our latest addition to the training library and the first part in our Asset Workflow Series: The Briefcase. In Part 1 we’ll take a complete look at modeling and unwrapping a hard-surface prop with instructor Alec Moody. We’ll start by creating a high poly version of this bomb briefcase game asset. Then we’ll easily make the low poly model using quick modifier stack shortcuts taken while modeling the high res version. Next, we will discuss the UV unwrapping process and explain the important relationship between Normal maps, UV unwrapping and Smoothing groups. Part 2, coming later this month, will wrap up the production of our briefcase asset when baking, texturing, and final presentation are covered.

ff1013  
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Mac OS X for Photographers: Optimized image workflow for the Mac user

Mac OS X for Photographers: Optimized image workflow for the Mac user
Publisher: Focal Press | 2008 | ISBN: 0240520270 | Pages: 328 | PDF | 20,26 MB

If you're a photographer using a Mac - and why wouldn't you be? - then you need this guide to optimizing OS X for your photography workflow.

Macs are still the hardware of choice for the cream of digital imaging experts - over two million registered Mac users of Adobe Photoshop can't be wrong. Let the expert advice of Rod Wynne-Powell help you to:
* Configure your Mac for a trouble-free life from capture to output
* Speed up your photography workflow using Photoshop, Bridge and the rest of the Adobe Creative Suite
* Optimize your color management system and ensure the highest quality image results
* Save time through effective storage and retrieval of images

Vue Infinite - Interface and Workflow
Vue Infinite - Interface and Workflow
Vue Explorations with Ethan Summers

English | AVC1 1280x800 | MP3 128 Kbps | 4.33 GB
Genre: eLearning

In this DVD, Ethan Summers shares his techniques for e-on's Vue Infinite, an amazing landscape creation tool and general purpose rendering engine capable of handling scenes as large as 50 billion polygons. Starting at an introductory level, Ethan covers all the main windows and functions within Vue. He then discusses more advanced topics including strategies for creating ecosystems, methods for designing realistic terrains, and ultimately how to employ DEM maps through the function editor and in conjunction with Maya. Ethan also covers XStream, e-on's new plug-in for achieving seamless lighting and render integration with Maya and Max.

Raw Workflow from Capture to Archives: A Complete Digital Photographer's Guide to Raw Imaging

Raw Workflow from Capture to Archives: A Complete Digital Photographer's Guide to Raw Imaging
Publisher: Focal Press | 2006 | ISBN: 0240807529 | Pages: 304 | PDF | 33,79 MB

Raw Workflow from Capture to Archives' provides specific, practical explanations and how-to instructions for the digital photographer mastering this process. The most comprehensive book devoted to simplifying raw workflow, this guide will demystify raw functions in the camera, raw converter, image processing and enhancement software, and digital asset management programs.
Not restricting itself to a single workflow this valuable resource discusses the latest applications that deal with raw files, including special plug-ins, stand alone programs and custom applications. Shooting raw gives you complete creative control over your images and is the hottest topic in digital photography today. Learn how to take advantage of the benefits of raw to increase your creative control and streamline your raw workflow in this informative guide.

Photographic Workflow With Vincent Versace

Photographic Workflow With Vincent Versace
Language: English| DVDR | VOB | 6871kbps | 720 x 480 29.97fps | PCM 1536kbps | 1h 13mn | 3.23 GB
Genre: Elearning

Hollywood photographer Vincent Versace shares his photographic workflow secrets and talks about the tools and methods that he feels have been a critical part of his award winning work. Versace is known as a multi-talented professional photographer with a special gift for sharing his knowledge. He has been honored for his contributions to the photographic community and his work has been awarded a permanent place in the Smithsonian Institution.

ryuzin  
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Digital-tutors: mental ray in Maya: Rendering Workflow
Digital-tutors: mental ray in Maya: Rendering Workflow
English | Video: svq3, yuvj420p, 788x648, 538 kb/s | Audio: mp3, 22050 Hz, s16 | 608 MB
Genre: Video training


Add stunning detail and visual depth to your work and easily learn the fundamentals of rendering with mental ray in Maya. Contains over 3 hours of project-based training. Perfect for beginner and intermediate users.

way_vs  
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Digital-tutors : HDRI Workflow with Maya and Photoshop
Digital-tutors : HDRI Workflow with Maya and Photoshop
English | Video: svq3, yuvj420p, 788x648, 1431 kb/s | Audio: mp3, 22050 Hz, s16 | 528 MB
Genre: Video training

Learn the fundamentals of High Dynamic Range Imaging and a proven workflow to creating and using HDR Images for a multitude to scenarios and projects. Contains over 2 hours of project-driven training for artists learning the creative and technical processes of HDRI and image-based lighting.

way_vs  
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Gnomon Workshop - Introduction to ZBrush 3: Interface and Workflow (ENG)

Gnomon Workshop - Introduction to ZBrush 3: Interface and Workflow (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 5.52 GB
Genre: eLearning

Introduction to ZBrush 3 covers everything you need to know to get started working in ZBrush. ZBrush 3 is the industry standard application for digital sculpting and has been used in nearly every recent blockbuster film and video game that has visual effects. Ryan Kingslien was part of the development team responsible for creating ZBrush, and in this DVD he covers each essential feature in-depth and from a practical and accessible point of view. Ryan also provides a detailed understanding of how each ZBrush feature builds upon the others to allow artists to sculpt without limitations. This DVD is aimed at beginning learners and is designed to quickly get them up to speed with ZBrush 3.

poster  
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Gnomon Workshop - Introduction to Maya: Interface and Workflow (ENG)

Gnomon Workshop - Introduction to Maya: Interface and Workflow (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 4.83 GB
Genre: eLearning

Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over five hours of lecture. The essential UI (user interface) is discussed, focusing on the work- flow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, tesselation, antialiasing, UV Layout, projects, preferences and MEL scripts. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.

poster  
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Digital-tutors : HDRI Workflow with XSI and Photoshop
Digital-tutors : HDRI Workflow with XSI and Photoshop
English | Video: svq3, yuvj420p, 788x648, 407 kb/s | Audio: mp3, 22050 Hz, s16 | 519Mb
Genre: Video training

Learn the fundamentals of High Dynamic Range Imaging and a proven workflow to creating and using HDR Images for a multitude of scenarios and projects. Contains over 2 hours of project-driven training for artists learning the creative and technical processes of HDRI and image-based lighting with XSI and Photoshop.

way_vs  
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Gnomon Workshop - Houdini 101: Interface and Workflow: Procedural 3D Techniques (ENG)

Gnomon Workshop - Houdini 101: Interface and Workflow: Procedural 3D Techniques (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 6.07 GB
Genre: eLearning

Designed for the experienced 3D artist new to Houdini, this disc contains over five hours of lecture and extensive example files. With Houdini's strong history as a high-level effects animation package, seasoned feature film effects artist Garman Herigstad helps demystify its unique procedural approach to creating animation. He introduces Houdini's interface to establish familiarity with the software, and then presents its powerful step-by-step procedural approach, which allows for great variations in results leading ultimately to a faster production workflow. Examples include driving animation with audio data, modifying geometry using moving image sequences, particle animation setup, and basic shader creation. Houdini's "Takes" versioning is also introduced. These examples can be used with the apprentice version of the software available at www.sidefx.com.

poster  
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Gnomon Workshop - Digital Sculpting: The Human Anatomy ZBrush To Maya Workflow (ENG)

Gnomon Workshop - Digital Sculpting: The Human Anatomy ZBrush To Maya Workflow (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 3.22 GB
Genre: eLearning

In this DVD Zack Petroc presents a modern approach to digital sculpting that includes technical discussions, and features in-depth techniques for adding life and realism to your characters. Using a Maya-to-ZBrush workflow, the viewer takes a step-by-step look at how underlying muscles and bone structure affect the true form of the human body. The Maya content highlights creating and preparing a low-resolution base mesh, and includes techniques that apply to other Poly modeling packages. The central part of this demonstration takes place in ZBrush, with a comprehensive description of how to develop anatomy while adding weight, balance, and realism to your character. Finally, Zack showcases techniques for using the detailed ZBrush mesh to create an organized animatable mesh in Maya. This lecture is intended for all students and professionals who wish to strengthen their character work through furthering their knowledge of human anatomy.

poster  
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Total Training: Adobe CS4 Design: Workflow
Total Training: Adobe CS4 Design: Workflow
English | Video: h264, yuv420p, 960x540, 292 kb/s | Audio: aac, 44100 Hz, s16, 47 kb/s
Genre: Video training

By the time you've finished watching this video series, you'll be very proficient and confident in the new CS4 Design products. The chapters begin with a look at Adobe Bridge, then show you all about raster image editing with Photoshop, vector image editing with Illustrator and how to create a professional layout with InDesign. You'll also learn how to add multimedia with Acrobat, animate with Flash, edit web graphics with Fireworks and design a web layout with Dreamweaver

way_vs  
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Gnomon Workshop - Introduction To 3ds Max Tools And Workflow (ENG)

Gnomon Workshop - Introduction To 3ds Max Tools And Workflow (ENG)
English | AVC1 1024 x 768 | MP3 128 Kbps | 3.08 GB
Genre: eLearning

In this DVD, Cetin Tuker gives an introductory explanation of the main concepts, actions, tools and workflow of 3ds Max. In the first chapters Cetin gives an overview of the user interface and explains how to customize it. Next, he demonstrates placing and transforming objects and discusses hierarchies which are very important for animation. Cetin covers the basics of viewing and navigating in 3D space, creating geometry, creating 2D shapes, selecting objects and modifying them by using the modifiers and modifier stack. He also shows how to manage scenes and files effectively. Finally Cetin talks about animation and time controls and gives a quick introduction to animation in Max.

poster  
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Gnomon Workshop - Introduction to modo : Workflow overview (2010/ENG)

Gnomon Workshop - Introduction to modo : Workflow overview (2010/ENG)
English | 3:05:00 | FLV | 1024x768 15fps @ 800kbps | AAC 22.05kHz 48kbps | 2.8 GB
Genre: eLearning

Luxology's Modo is one of the newer tools in the CG, Design and Architectural visualization world, but has quickly gained a wide user base. Modo is a very powerful polygonal and subdivision modeler that has a great texture painting and sculpting module, object animation tools and a superb renderer, all under a very intuitive and user-friendly interface. This DVD, with over six hours of material, explores the workflow and features in Modo. Jonathan starts out introducing the user interface and proceeds with how to efficiently create and organize scenes. The viewer can follow along as a scene is created and developed through modeling, manipulation, shader creation and setup for animation and rendering among other topics

poster  
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