Gnomon Workshop - Matchmoving Advanced: Production Techniques Camera Tracking (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 2.41 GB
In this DVD, Tim Dobbert takes you through the more advanced aspects of matchmoving and camera tracking. He discusses how to use survey data to force a camera solution to fit a pre-built environment and how to use camera tracking for paint work. He also covers blending, enhancing and extending matchmoved cameras. Tim shows you how to prepare for a live-action shoot and how to get the right information once you're on-set. There's also a section on advanced object tracking that shows how to use an object's motion to create a camera move. And finally, he covers the tricky problem of lens distortion and how it affects the visual effects workflow. Tim uses a variety of software packages for this lecture including Maya, Boujou, MatchMover, SynthEyes and After Effects
Beyond Tracking in mocha Pro : In-depth & In Action (2011/ENG)
English | AVC1 1920x1080 | MP3 128 Kbps | 3.53 GB
Beyond Tracking in mocha Pro obviously focuses mainly on mocha Pro. We do take brief intervals out to companion applications, such as Nuke, After Effects, Final Cut Pro and Motion. Footage and projects (where appropriate) and you are encouraged to use the media and disect the finished projects, to hone you own skills. Some projects may not open in applications prior to the latest version.
Video2brain Advanced Compositing, Tracking, and Roto Techniques with After Effects | 2.91 GB
Software Used: After Effects | Resolution: 1024x576(.mp4) | Audio: mp3 92 Kbps | Completion Time: 02 hrs. 08 min
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Jeff Foster
In this workshop Jeff Foster — video producer, compositor, visual effects artist, and author of "The Green Screen Handbook" — teaches you the advanced tips, tricks, and workflow techniques he’s used over the years to get great video/film composites, even when working with near-impossible footage.
You?ll learn advanced roto-painting techniques for the Wacom tablet and you?ll get up to speed on motion tracking, multipass mattes, multiple keying layers, simulated lighting effects, painting on video background plates, and more. Then you’ll apply what you?ve learned to a series of real-world projects in After Effects.
Video2Brain - After Effects Motion Tracking and Stabilization Workshop (2011)
English | Duration: 1h 35m | H264 | 1280x720 | 15fps 288kbps | AAC 44.1KHz | 1.91GB
In this workshop, Adobe Technical Support Lead Todd Kopriva shows you all of the ways that you can track motion in After Effects, either to stabilize the motion or to apply the motion to another object. You’ll get up to speed on the new Warp Stabilizer effect, which makes stabilizing shaky handheld footage much easier than it was in the past. You’ll also see how to use the point tracker, which is the best way to stabilize motion in After Effects CS5 and earlier, and is still useful for some purposes in After Effects CS5.5. Finally, you’ll learn how to use mocha for After Effects, a planar tracker that enables motion tracking for scenes that can’t be effectively tracked using the point tracker. Once you’ve learned how to track motion in a scene, effects that previously seemed impossible will seem attainable, or even easy.
Digital Tutors - Object Tracking in MatchMover 2011 and NUKE 6.1
English | VP6F 1280x720 | MP3 96 Kbps | 621 MB
In this series of lessons we'll learn how to use MatchMover to track an object as if it was our scene, then finish the shot with Maya and NUKE.
FXPHD PFT203 : PFTrack 2011 - Tracking Challenges
English | MOV | h264 | 1280x800 | 1141 kb/s | 15.00 fps | AAC, mono Eng | 5.3 GB
fxphd’s popular camera tracking specialist Victor Wolansky teaches this third PFTrack in production course continuing his tendency to tackle only the most difficult shots. You’re sure to pick up a ton of new, high-end techniques for both object and camera tracking.
Gnomon Workshop - Matchmoving 101: Fundamentals Camera Tracking Techniques (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 4.09 GB
Whether in film, episodic television, commercials or music videos, the integration of 3D elements and effects is now a mainstay of modern post production. In the first DVD of this series Stephen McClure introduces you to the fundamentals of matchmoving. For both beginners and professionals, this lecture discusses the details of the matchmoving process including hand tracking techniques, survey information, distortion grid usage, and film terminology. Stephen shows how to recreate real world camera elements in the Maya environment, create custom camera controls, use Maya's integrated camera controls and set up the most popular professional and consumer formats.
Gnomon Workshop - Boujou 1: Tracking a Crane Shot: Camera Tracking Techniques (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 4.54 GB
In this DVD, Stephen McClure introduces the essential techniques for creating working tracks using Boujou and Maya. Stephen sets up and tracks a crane shot with in-depth explanations of Boujou's toolset that take the user beyond the push-button solutions of Boujou's automated tracking system. He demonstrates the elements of Boujou's workflow in action and then shows how the Boujou solutions are set up and evaluated in Maya. After close scrutiny and evaluation, Stephen takes you back into Boujou and explores how to get more accurate solutions in problem areas with masking, setting up Locators, Target Tracks and multiple automated Feature Tracking passes. Bringing the final Boujou solution into Maya and laying it out with proxy geometry, he checks for accuracy so that 3D elements and effects can be integrated into the shot.
Gnomon Workshop - Boujou 2: Integration Camera Tracking Techniques (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 3.75 GB
In this second DVD in the Boujou Matchmoving Series, Stephen McClure demonstrates advanced techniques for creating working tracks in Boujou, setting up those tracks in Maya, creating effects in Maya and compositing in Shake. Stephen takes an in-depth look at Boujou's workflow with radially distorted shots and shows how Boujou solutions are set up and evaluated in Maya. Taking the final Boujou solution into Maya, he lays it out with proxy geometry and checks for accuracy. Finally, Stephen explores the creation of a Maya sprite-based particle smoke system, completing the final integration and compositing in Shake.
Gnomon Workshop - Matchmoving: Object Tracking (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 2.17 GB
In visual effects work, it is common to have an element in the live-action footage that needs to be tracked. This is often the case when you need to add an effect to an actor's face, attach a CG object to a moving vehicle, or even add lip sync to an animal's performance. In this DVD, Tim Dobbert shows you how to track an object's motion using matchmoving software. You'll learn how to use the solution to drive an object's animation in Maya and how to properly evaluate your results. He'll also show you advanced object tracking techniques such as how to solve for an object's motion when the camera is also in motion, and how to invert the camera's motion with that of the object. Tim uses a variety of software packages for this lecture including Maya, Boujou, MatchMover and After Effects.
Gnomon Workshop - Matchmoving Essential: Production Techniques Camera Tracking (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 2.6 GB
In this DVD, Tim Dobbert walks you through the steps involved in a typical production-level matchmove, also known as camera tracking. In order to integrate CG elements with live-action footage, the essential first step is to align the 3D camera with the real-world camera. Tim demonstrates how matchmoving software uses photogrammetry to reproduce the camera-move and how to get the best results possible. The DVD covers all aspects of the matchmoving pipeline from 2D tracking and calibration, right through to placing the camera in an environment and delivering the final scene. The lecture also emphasizes how to troubleshoot the tracking solution when things don't go well and how to choose the best workflow for the shot. Tim uses a variety of software packages for this lecture including Maya, Boujou, MatchMover and After Effects.
Escape Studios - Camera Tracking For VFX
English | FLV | AVC 1280x720 | AAC 48 Kbps | 2.04 GB
On track for work. Knowing how to correctly track a shot is one of the most important skills you can learn to get a job as a junior VFX artist. In our camera tracking tutorials we show you how to use the industry-standard PFTrack software package to realistically track 3D objects inside live action scenes. At the end of the course, you will have a completed scene featuring photo-realistic 3D objects seamlessly tracked, lit and animated, ready to drop into your demo reel. This is the only online Camera Tracking course available that explains camera tracking in so much detail. All you need to get started is a working knowledge of Maya, and we’ll show you the rest.
Beyond Tracking in mocha Pro - In depth and Action
English | MP4 | H.264 1920x1080 | AAC 128 Kbps | 3.53 GB
mocha Pro is the newest in Imagineer System's mocha family and unites the best features from Mokey and Monet with the familiar mocha interface. Get working fast within a day with Curious Turtle's new training course - Beyond Tracking. Like mocha Pro itself, this course builds on the Imagineer's industry-leading planar tracking software. Leverage those skills to speed up often arduous VFX and compositing jobs directly within mocha Pro, such as object removal, product replacements and even stabilizing a shot without having to lose quality by upscaling.