ZBrush Tools and Interface Tutorials - Ryan Kingslien
.mov | h264 286 kbps | 1280 x 768 10fps | aac 22khz 48kbps | 776 Mb
An Overview of Topology in ZBrush
Sculpting in ZBrush, artists work with highly advanced digital clay that consists of millions and millions of polygons. However, when artists need to transport those milions of polygons to other 3D applications it is necessary to engage in the polygon economy and start redistributing the wealth. This tutorial will show the artist how to retopologize a model in ZBrush as well as how to reproject the sculpting details from one model to another.
Tutsplus - Advanced Illustrator Techniques with Ryan Quintal (2012)
English | Duration: 3h | H264 | 1280x720 | 30.000fps 279Kbps | AAC 111Kbps CBR 48.0KHz 2 ch | 1.38GB
So you’ve learned Adobe Illustrator in 30 Days. You know your way around a vector, congrats! But what about using Illustrator for print, or apparel design? Or to create a website? Are you ready to take your skills to the real world? In this advanced course, Ryan Quintal throws off the training wheels and gets you into the nitty gritty of actually completing real design projects in Illustrator.
Jason Ryan Free Ramp up Tutorials
English | Video: h264, yuv420p, 640x480, 429 kb/s | Audio: aac, 44100 Hz, s16 | 535 MB
Genre: Video training
These ramp up tutorials are available for free on Jason\'s website, but thought it may be helpful for someone learning character animation to download it as a single torrent. Contains examples for Flipbook and Maya.
Gnomon Workshop - The Techniques of Ryan Church 1: Rendering Matte Vehicles (ENG)
English | AVC1 720x480 | MP3 128 Kbps | 4.37 GB
The skills required to dramatically, accurately and quickly depict aircraft and spacecraft are of immense value to any concept designer. In this demonstration, a digital illustration is created from start to finish and is accompanied by insightful commentary on such subjects as digital sketching, aircraft and ship design, and a wide variety of rendering techniques. The demo documents the entire process as one of the industry's top concept artists starts with a rough sketch and takes the viewer through to the final aircraft painting.
Gnomon Workshop - The Techniques Drawing of Ryan Church (ENG)
English | AVC1 720 x 480 | MP3 40Kbps | 3.23 GB
Ryan Church is one of the leading concept artists working today. His clients and employers include Walt Disney Imagineering, Universal Studios, Industrial Light and Magic, and Lucasfilm. Ryan was Concept Design Supervisor for Star Wars: Episode 3 and is a Senior Art Director at ILM, where his roles include designing and illustrating vehicles, droids, architectures and environments and art directing final shots and assets. He has taught Advanced Entertainment Design at Art Center. He majored in Transportation Design with a minor in Entertainment Design at the Art Center College of Design.
Gnomon Workshop - ZSpheres 2 Learning Series with Ryan Kingslien (ENG)
English | AVC1 1024 x 768 @ 616 Kbps | 44.1 KHz 64.0 Kbps | 913 MB
Learn everything you need to know about the new ZSpheres in ZBrush 3.5. This 35 minute tutorial covers the fundamentals of working with ZSpheres, Adaptive Skin settings, Unified Skin settings, Classic Skinning from ZBrush 2, and a brief look at ZSketching.ZSketching is a new and powerful feature in ZBrush 3.5. This tutorial will guide you through the uses of ZSketching and get you up to speed fast. You will learn best practices as well as detailed information about how ZSketching operates and how to make it work for you. Topics covered include Sketching brushes, Smoothing brushes, Heirarchy of Strokes, Masking, Bulge, Unified Skinning, Adaptive Skinning, and Posing.
Follow sculptor, Ryan Kingslien, as he creates a sassy ZSketch, poses her, sculpts her and accessorizes her. This four-chapter tutorial is a working example of how to use ZSpheres and ZSketching to produce a basic model that is then sculpted using ZBrush's advanced Clay brush. Topics covered include ZSketching, Sketching brushes, Smoothing brushes, Masking, Bulge, Unified Skinning, Posing, Clay brush, Transpose, Subtools and much more.