SimplyMaya The Complete Pirate Ship Project
English | Video: mpeg4, yuv420p, 800x600 | Audio: mp3, 16000 Hz, s16 | 2.08 GB
Genre: Video training
You will start off the pirate ship project by creating Image planes o use as reference to achieve the basic shape and size of our ship using nurbs primitives and nurbs curves. Once we have our ship blocked out we will begin converting into polygons to start adding details to the wood on the side of the ship. We’ll be using a variety of tools and techniques such as split polygon tool, 'move vertices' as well as 'convert to Subdivisions'to have a bit more control over shaping the geometry. We will also do more nurbs curve work to create ropes that hang down from the sails. After are ship model is complete the tutorial switches to preparing the model for texturing.We will then enter the world of UV layouts and will be using a few different options to achieve this called such as automatic map'and planar map', as well as learn how to effectively move any UVs that are overlapped using the tools in the UV editor to obtain a flat map.Once our UV's are finished and we've taken a UV snap shot we then import our snapshot into a paint program and learn how to color and hand paint the ships'surface.