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Bestgfx » Tag cloud » Fundamentals
Oracle Database 11g SQL Fundamentals 1 1Z0-051 (Repost)

Oracle Database 11g SQL Fundamentals 1 1Z0-051 (Repost)
English | mp4 | H264 800x600 | AAC 1 ch | 10 hrs 30 min | 818 MB
eLearning


Data, data everywhere…take control of your database and learn to manipulate it with the tried-and-true Structured Query Language (SQL) in Oracle Database 11g. Whether you're an IT pro who wants to add Oracle DBA and SQL querying to your tool belt, a DBA in another technology who wants to dive into Oracle, or a newcomer to relational databases who yearns to learn SQL, this series will give you what you need to reach your goal.

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fxphd - Fastforward - Resolve 8 Fundamentals
fxphd - fastforward: Resolve 8 Fundamentals
English | AVC1 1152x720 24 fps | AAC 48 Kbps 44.1 KHz | 6.00 GB
Genre: eLearning

Our first "fast forward "offering is intended to quickly get you up and running on Resolve 8. Unlike standard fxphd Our Membership, once you Buy the Course you CAN immediately Download All class instruction as well as Supporting Files. Taught by colorist Warren Eagles, this All-new Course contains over five hours of Training covering the Fundamentals you need to know to Get the job done in real world situations. This will include getting footage into Resolve from Avid and Final Cut, working with a multitude of footage formats that are common in today's post, tips and techniques for best creative practices in the software, and getting the graded imagery out of the software.

Gnomon Workshop - Camera Fundamentals for Layout (2010/ENG)

Gnomon Workshop - Camera Fundamentals for Layout (2010/ENG)
English | VP6F 1024x768 | MP3 48 Kbps | 1.0 GB
Genre: eLearning

In this DVD, director Aristomenis (Meni) Tsirbas covers the basics of one of CG animation's least understood components: camera and staging, specifically in the context of effective storytelling. By breaking open one of his award-winning short films Meni reveals his creative process for designing a sequence to play clearly and dramatically. Story beats are broken down, camera motions are developed, and important narrative tools such as zoom factor and depth of field are explained. A detailed Do's and Don'ts section guides the viewer to create polished, compelling, and tasteful camera animation by addressing proper use of motion curves, avoiding the 'digital curse', and overlaying the right amount of camera shake.

poster  
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Lynda.com - Mobile Web Design And Development Fundamentals

Lynda.com - Mobile Web Design And Development Fundamentals
5 hrs 46 mins | Video: AVC (.mov) 960x540 15fps 300Kbps | Audio: AAC 48KHz 96Kbps 1ch | 1.08GB
Genre: eLearning | Language: English

Mobile Web Design & Development Fundamentals surveys the core principles and techniques essential to building web sites for mobile devices. Author Joe Marini introduces the mobile context, sheds light on its unique coding requirements, and discusses interface design techniques that enhance existing sites for mobile viewing. The course shows how to approach designing for mobile form factors such as smaller screens and finger-based interaction, along with how to incorporate CSS3 and HTML5 capabilities, such as geolocation, local storage, and media queries. Exercise files accompany the course.

ryuzin  
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Digital-Tutors - Fundamentals of Typography
Digital-Tutors - Fundamentals of Typography
English | Video: vp6f, yuv420p, 782x646, 1024 kb/s | Audio: mp3, 44100 Hz, s16 | 408 MB
Genre: Video training

In this series of lessons, we'll focus on the fundamentals of typography. We'll kick things off by breaking down letterforms and learning about their different components. We'll then learn the difference between a typeface, a typestyle and a type family. Next we'll unravel the mystery of how type is measured through points and picas. Then we'll move on and learn about line spacing, letter spacing and word spacing. From there, we'll learn about working with large bodies of type and discuss different methods of alignment. Finally, we'll learn about the process of choosing and using a typeface.

way_vs  
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Tutsplus - PHP Fundamentals (Update 11/07/2012)
Tutsplus - PHP Fundamentals (Update 11/07/2012)
English | H264 | 1152x720 | 24.000fps 2303Kbps | AAC 96.0Kbps CBR 44.1KHz 2ch | 677MB
Genre: eLearning

So you’ve learned the basics – HTML and CSS – and are now ready to dig into building your own dynamic websites. Congratulations for getting this far; now it’s time for the fun part! In this course, I’ll teach you, from scratch, how to use PHP; we’ll also, naturally, have to learn a bit of MySQL in the process!

Adobe InDesign CS6: Learn by Video Master the Fundamentals

Adobe InDesign CS6: Learn by Video Master the Fundamentals
Resolution: 1280x720(.Mp4) | Audio: AAC 64Kbit/s 44.1KHz | Completion Time: 08:50:27 | 2.22 GB
Genre: Photoshop, Instructional | video2brain | Language: English

InDesign CS6 is desktop publishing software for the age of mobile, offering state-of-the-art features like Adaptive Design Tools, which let you repurpose layouts to look great on a variety of page sizes, orientations, and devices. And of course it does everything you expect InDesign to do, giving you precise control over text, images, and colors so you can create amazing designs. In this Learn by Video course (created in partnership with our friends at Peachpit Press), Adobe Certified Expert Kelly McCathran takes an in-depth look at InDesign CS6, from the very basics to advanced features like book-building and dynamic content.

Adobe Illustrator CS6: Learn by Video Master the Fundamentals

Adobe Illustrator CS6: Learn by Video Master the Fundamentals
Resolution: 1280x720(.Flv) | Audio: AAC 128Kbit/s 44.1 KHz | Completion Time: 13hours | 2.75 GB
Genre: Photography, Instructional | Video2Brain | Language: English

Whether you’re new to Illustrator or an old hand who needs a refresher and a guide to the new features in CS6, this course from expert trainers Chad Chelius and Angie Taylor will teach you what you need to know. You’ll learn the fundamentals of Adobe’s vector-based drawing and illustration program and be introduced to the features that are new in the CS6 version. You’ll also have the opportunity to learn advanced techniques for working with shapes, transformations, perspective, color, typography, and more. This Learn by Video course is presented in partnership with our friends at Peachpit Press.

Fundamentals of Video - Cameras and Shooting with Anthony Q. Artis

Fundamentals of Video - Cameras and Shooting with Anthony Q. Artis
Resolution: 960x540(.Flv) | Audio: AAC 160 Kbit/s 48 KHz | Completion Time: 02:58:00 | 747 MB
Genre: Photography, Instructional | Label: lynda.com | Language: English
Mirror: Extabit | Rapidgator

Embark on the very first steps in the process of creating moving images. In this course, author Anthony Q. Artis, a veteran of the film and television industry, introduces the core ideas behind how video cameras capture moving images. The course covers foundational concepts of lighting, such as why light is important, what kinds of lights to look for, and where to put lights relative to a subject. In addition, Anthony discusses sounds, an often-misunderstood aspect of video, and shows how to properly set up mics and adjust audio levels on a shoot.

Pluralsight - RhinoMocks Fundamentals (2012)
Pluralsight - RhinoMocks Fundamentals (2012)
English | Duration: 1h 59m | WMV3 | 1024x768 | 15 fps 145kbps | WMA 44100Hz 128kbps Stereo | 248MB
Genre: eLearning

In this course you will learn how to use Rhino Mocks to isolate your tests from the dependencies of the classes you are unit testing. It will teach you how to use mocks to track dependency collaboration and how to use stubs to control program flow including how to use built in and custom constraints to create more specific mocks and stubs. It also includes a module on how to use StructureMap AutoMocker to reduce coupling between your tests and the classes you are testing.

video2brain – Adobe Illustrator CS6: Learn by Video - Master the Fundamentals (2012)
video2brain – Adobe Illustrator CS6: Learn by Video - Master the Fundamentals (2012)
English | Duration: 12h 55m | H264 | 1280x720 | 15fps 498kbps | AAC 44.1KHz | 2.82GB
Genre: eLearning

Whether you’re new to Illustrator or an old hand who needs a refresher and a guide to the new features in CS6, this course from expert trainers Chad Chelius and Angie Taylor will teach you what you need to know. You’ll learn the fundamentals of Adobe’s vector-based drawing and illustration program and be introduced to the features that are new in the CS6 version. You’ll also have the opportunity to learn advanced techniques for working with shapes, transformations, perspective, color, typography, and more. This Learn by Video course is presented in partnership with our friends at Peachpit Press.

Elephorm – Learn Cinema 4D R13 Fundamentals Vol.1

Elephorm – Learn Cinema 4D R13 Fundamentals Vol.1 – French
Language: French | Mp4 | h264 807 kbps | 1280 x 720 15fps | aac-22,5kHz stereo | 8h 15mn | 2.85 Gb
Genre: Video Training

Learn how to fully exploit the enormous potential of Maxon CINEMA 4D R13 3D rendering for professional quality. Stephane Anquetil co-founder of 3D Weave (Price imagined 2008 and 2010) teaches you how to make the most of this 3D application known for its ease of learning and use. Discover the different aspects of modeling, using textures and new features around the animation physics simulation (collisions, gravity, wind, engine). Build with the author several 3D scenes complete (source files included with exercise training). Do you hand with many workshops.

wasabi  
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Lynda.com - Character Animation Fundamentals with Maya

Lynda.com - Character Animation Fundamentals with Maya
English | 6h 06m | 960x540 | Video: AVC (.MOV) 15fps 150Kbps | Audio: AAC 48KHz 96Kbps 1ch | 675Mb
Genre: Video Training

In Character Animation Fundamentals with Maya, author George Maestri employs the basic principles of animation to bring to life simple 3D characters in Maya. Starting with an overview of the character rig, the course provides guidelines for arranging stock characters into strong poses and explains how to generate locomotion between poses in a modular fashion. The course includes step-by-step instructions on animating realistic gestures, walks, runs, facial expressions, and dialogue, and culminates with an animated scene built entirely from scratch. Exercise files accompany the course.

wasabi  
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Lynda.com - Photoshop Masking and Compositing - Fundamentals
Lynda.com - Photoshop Masking and Compositing - Fundamentals
English | AVC1 960x540 | AAC 96 Kbps | 3.37 GB
Genre: eLearning

Photoshop Masking and Compositing: Fundamentals is the introductory installment of Deke McClelland's four-part series on making photorealistic compositions in Photoshop. The course shows how to make selections, refine the selections with masks, and then combine them in new ways, using layer effects, blend modes, and other techniques to create a single seamless piece of artwork. Deke introduces the Channels panel and the alpha channel, the key to masking and transparency in Photoshop; reviews the selection tools, including the Color Range tool , Quick Mask mode, and the Refine Edge command; and shows how to blend masked images so they interact naturally. Exercise files accompany the course.

Video2Brain: Autodesk Inventor 2012 - Fundamentals
Video2Brain: Autodesk Inventor 2012 - Fundamentals
English | Video: h264, yuv420p, 1280x720, 214 kb/s | Audio: aac, 44100 Hz, s16 | 512 MB
Genre: Video training


The CAD / PDM expert Thomas Gruber shows you step by step with practical examples how to create your 3D with Autodesk Inventor 2012 construction plans. After an introduction to the first user to model simple parts that you gradually refine and combine them in assemblies. In addition, you will learn the practical design process as well know how to derive high-quality 2D drawings of the models for manufacturing.

way_vs  
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3DBuzz - Mastering Maya The Fundamentals
3DBuzz - Mastering Maya The Fundamentals
English | 02DVD-ISO | Video Training + projects | 3.4 GB + 2.45 GB
Genre: eLearning

Your education begins from the standpoint of the complete beginner, providing you with a guided tour of the user interface, and allowing you to familiarize and feel at ease with Maya’s many controls. From there, you will launch into the first of three very in-depth projects, each one building upon the last to carry you comfortably to the level of proficient Maya user as you create beautifully detailed animations. The projects are very comprehensive, and each and every step carefully explained to make sure that you not only understand what it is you’re doing, but exactly why you’re doing it and how each tool you use works within Maya!

fxphd - BKD221 - Background Fundamentals
fxphd - BKD221 - Background Fundamentals
English | AVC1 1152x720 | AAC 64 Kbps | 5.03 GB
Genre: eLearning

Class 1: A piece of VFX history – Mike talks to ILM’s John Alexander about the use of optical printers and Stu shows us how it can be simulated in After Effects.
Class 2: Mike talks to industry guru Dennis Muren about HDR.
Class 3: Understanding colour basics, starting from the camera. Challenge 40 is introduced.
Class 4: Mike explains the advantages of OLED monitors and discusses LUTs and Gamma.
Class 5: Mike talks to Charles Poynton about color science, demystifying some of the important concepts.
Class 6: In part 2 of discussion, Mike continues his chat with Charles Poynton about LOG vs LIN and the 10 guidelines for digital acquisition.
Class 7: Mike and Charles continue the chat about scene linear workflow, OpenEXR and ACES.
Class 8: Understanding lighting in environments by shooting HDR video on the Epic and capturing stills and converting into 3D geometry with Photofly. And Challenge 40 review.
Class 9: QnA with Charles and on set HDR shooting with the Epic for this term’s 2nd challenge.
Class 10: With the help of Prof Matt Leonard, Mike shows the OpenEXR/ACES workflow in Flame

Maya Fluid Effects - Fundamentals, Particle Integration and Pyrotechnics
Maya Fluid Effects - Fundamentals, Particle Integration and Pyrotechnics
English | 1280x720 | ISO | 8.99GB
Genre: eLearning

Fluid dynamics are rapidly becoming a powerful alternative to particle effects. In the first lecture of this series, effects animator David Schoneveld introduces you to the rules of fluid production, showing how Maya Fluid Effects can be used for everything from smoke, dust and explosions, to underwater plane crashes and more. David details the fluid menu, emitter and container attributes, as well as shading and texturing, while conveying an understanding of the dynamic attributes of fluid dynamics and their uses in production. The lesson also details the basics of ponds, emphasizing an understanding of the fluid shader and texture controls.

way_vs  
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3D Buzz - Unity 3 Fundamentals
3D Buzz - Unity 3 Fundamentals
Size : 1.54 GB
Genre: Elearning

Welcome to Unity Fundamentals, an intensive and in-depth training set for Unity 3 game development software. This training set spans over 200 videos covering more than 20 topics, each broken up into reference-like bite-sized chunks, making it your perfect companion for learning Unity! The goal of Unity Fundamentals is to approach Unity from the standpoint of the software. This isn’t a game scripting class, nor is it focused on actual game design. Its intention is to make you feel completely at home with Unity as a game editing and development tool. This means that we spend our time focusing on each individual aspect of Unity’s feature set, showing you how to get the results you want from the software.

comando  
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CG ACADEMY: Modeling Fundamentals1:Primitives & Poly Fundamentals
CG ACADEMY: Modeling Fundamentals1:Primitives & Poly Fundamentals
English | Video: tscc / 0x63637374, 1280x1024 | Audio: pcm_s16le, 22050 Hz, s16 | 3.08 GB
Genre: Video training

This is the first in a four DVD series that aims to teach the fundamentals of modelling in 3dsmax.In this first DVD you will learn how to effectively navigate and manipulate objects in 3D space.Then the DVD moves on to teach you what polygons are and how they are fundamental to all modelling systems.Then we learn about Primitives and how we can change their form using Modifiers and Spacewarps.And finally we make a start on a series wide project to build a go-cart using the skills developed in this DVD.

way_vs  
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