RevisionFX Shade Shape 4.1 for Adobe After Effects (x86/x64)
Posted on Footages » After Effect Plugins with 0 Comments | 19-05-2012, 14:25

RevisionFX Shade Shape 4.1 for Adobe After Effects (x86/x64).rar

RevisionFX Shade Shape 4.1 for Adobe After Effects (x86/x64)
for Adobe After Effects | Adobe Premiere Pro | Apple Final Cut Pro | Apple Motion | Autodesk Combustion | Boris Red | eyeon Fusion | | 12.3 MB
Give your imagery volume and depth without the hassle of 3D modeling! Shade/Shape generates 3D models from your 2D graphical and picture elements using RE:Vision's powerful and proprietary shading-from-shape technology. The models are then lit and rendered in true 3D! Add further detailing to your 3D models by applying reflection and bump maps.
Shade/Shape Features
8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro and Premiere Pro). Floating point processing supported in After Effects 7.0 and up.
Automatic 3D model creation
3D lighting and rendering
Bump mapping
Environment mapping
Stable and smooth-over-time shading produced for moving imagery
As 2D elements merge and split in a sequence, Shade/Shape automatically merges and splits the geometry in an intuitve fashion!
Ability to define negative light intensities.
Shade/Shape Is Great for:
Adding depth, shading and metallic luster to your titles and logos
Developing cool effects and abstract transitions
Soft shading on 2D hand-drawn animation
Adding natural 3D shading to existing image sequences
Home:
http://revisionfx.com/products/shade_shape
8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro and Premiere Pro). Floating point processing supported in After Effects 7.0 and up.
Automatic 3D model creation
3D lighting and rendering
Bump mapping
Environment mapping
Stable and smooth-over-time shading produced for moving imagery
As 2D elements merge and split in a sequence, Shade/Shape automatically merges and splits the geometry in an intuitve fashion!
Ability to define negative light intensities.
Shade/Shape Is Great for:
Adding depth, shading and metallic luster to your titles and logos
Developing cool effects and abstract transitions
Soft shading on 2D hand-drawn animation
Adding natural 3D shading to existing image sequences
Home:
http://revisionfx.com/products/shade_shape
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