Posted on Wallpapers with 0 Comments | 5-03-2011, 23:30

Wallpapers. HQ. Mix 37 | Colourful Wide-wallpaper
162 jpeg | 1920x1200 | 104,1 MB
Posted on Wallpapers with 0 Comments | 5-03-2011, 23:30

Wallpapers.Mix HQ-38 | Colourful Wide-wallpaper
194 jpeg | 1920x1200 | 101,4 MB
Posted on Wallpapers with 0 Comments | 5-03-2011, 23:30

Super Mix HQ.39 | Colourful Wide-wallpaper
198 jpeg | 1920x1200 | 102,4 MB
Posted on Wallpapers with 0 Comments | 5-03-2011, 23:30

Sports Cars.-1 | Colourful Wide-wallpaper
89 jpeg | 1920x1200 | 105,3 MB
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:30

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Appeal
English | FLV | 782 x 646 (1.211) | 01:04:00 | 467.5 Mb
English | FLV | 782 x 646 (1.211) | 01:04:00 | 467.5 Mb
This course will delve in the animation principle of Appeal in Max. The goal of this course is to give you a greater understanding of what appeal is. We will explore various ways appeal can be added successfully, which will, in turn, strength your ability as an animator as you use this principle to refine your work for more captivating results.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:28

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Arcs
English | FLV | 782 x 646 (1.211) | 00:16:37 | 116.2 Mb
English | FLV | 782 x 646 (1.211) | 00:16:37 | 116.2 Mb
This course will venture into the animation principle of Arcs in 3ds Max. What are arcs? Why is this subject so vital in animation? These are but a few questions we will answer as we learn techniques that will assist us in checking for and fixing arcs in our animations. By the end of this course, you will know how to improve your arcs, which will help you become a stronger animator, as you use this principle to add an extra level of realism to the movement of your character.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:27

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Climbing a Wall
English | FLV | 782 x 646 (1.211) | 03:22:00 | 1218.7 Mb
English | FLV | 782 x 646 (1.211) | 03:22:00 | 1218.7 Mb
In this course we will build an animation of a character climbing over a wall from scratch, using techniques that can be implemented in any animation. Step by step, we'll create this climb while covering various techniques like: how to block in your extremes so that finalizing the animation becomes a faster process, strengthening poses to get a more entertaining outcome, and we'll also learn how to work smarter by utilizing Animation Layers to tweak pre-existing animation non-destructively, so that by the end of this course, you'll have the knowledgebase you need to create animations quickly and proficiently.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:25

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Ease In and Ease Out
English | FLV | 782 x 646 (1.211) | 00:30:49 | 156.2 Mb
English | FLV | 782 x 646 (1.211) | 00:30:49 | 156.2 Mb
In this course, we will explore the animation principle of Ease In and Ease Out in 3ds Max. Why is Ease In and Ease Out so important? Do our characters always need to cushion in and out of their movements, or are there special cases where doing so will just not work? We will answer these questions as we cover tips and techniques for using this principle to help enhance the sense of authenticity in characters. By the end of this course, you will have a deeper understanding of the principle of Ease In and Ease Out, which will help your characters become more life-like to the viewer.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:24

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Exaggeration
English | FLV | 782 x 646 (1.211) | 00:35:17 | 188.7 Mb
English | FLV | 782 x 646 (1.211) | 00:35:17 | 188.7 Mb
This course will delve in the animation principle of Exaggeration in Max. The goal of this course is to give you a clearer understanding of what exaggeration is all about. We will explore various ways exaggeration can be implemented successfully. We'll also cover how and how not it should be used, which will, in turn, strength your ability as an animator as you use this principle to refine your work for a more entertaining end result.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:23

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Pose to Pose and Straight Ahead
English | FLV | 782 x 646 (1.211) | 01:15:00 | 364.9 Mb
English | FLV | 782 x 646 (1.211) | 01:15:00 | 364.9 Mb
This course will delve in the animation principle of Pose to Pose and Straight Ahead in Max. The goal of this course is to, not only learn the differences between both Pose to Pose and the Straight Ahead approach of animation, but is also for you to learn the advantages of bridging the two methods together. We'll even look a different technique for animating with Pose to Pose than we've used in the past. That way you can find which workflow is more suitable for you. By the end of this course, you'll have a firm understanding of Pose to Pose and Straight Ahead, so that your animation skill-set can be expanded as you use this principle to rough-in and refine your work.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:21

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Secondary Action
English | FLV | 782 x 646 (1.211) | 00:13:17 | 84.5 Mb
English | FLV | 782 x 646 (1.211) | 00:13:17 | 84.5 Mb
This course will venture into the animation principle of Secondary Action in 3ds Max. What is Secondary Action? Is it another way of describing Follow-through and Overlap, or is it much more? Throughout this course, we will define Secondary Action and work through a variety exercises to help get the point across. By the end of this course, you will understand what the principle of Secondary Action boils down to, which will help you enhance your animations by adding an extra level of realism to your characters.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:20

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Squash and Stretch
English | FLV | 782 x 646 (1.211) | 00:23:42 | 143.8 Mb
English | FLV | 782 x 646 (1.211) | 00:23:42 | 143.8 Mb
This course will delve in the animation principle of Squash and Stretch in Max. The goal of this course is to provide you with a deeper understanding of what squash and stretch is all about. We'll cover everything from learning a technique for automating squash and stretch that computes fast, to exploring ways it can be used to add more flexibility to characters.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:18

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Timing and Spacing
English | FLV | 782 x 646 (1.211) | 00:26:27 | 145.4 Mb
English | FLV | 782 x 646 (1.211) | 00:26:27 | 145.4 Mb
This course will delve in the animation principle of Timing and Spacing in Max. Throughout this course, we'll define Timing and Spacing and work through a variety exercises to help get the point across. We'll even discuss techniques we can use to make sure our animations are Timed accurately. By the end of this course, you'll have a deeper understanding of the principle of Timing and Spacing, which will help you become a better animator.
Posted on Tutorials » 3D Tutorials with 0 Comments | 5-03-2011, 22:17

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Follow-through and Overlapping
English | FLV | 782 x 646 (1.211) | 00:36:17 | 229 Mb
English | FLV | 782 x 646 (1.211) | 00:36:17 | 229 Mb
In this course, we will explore the animation principle of Follow-through and Overlapping in 3ds Max. What should be considered when animating Follow-through and Overlap? Can Follow-through be automated to save time? We will answer these questions as we cover techniques for using this principle to help add more realism to our animations. By the end of this course, you will be more knowledgeable of Follow-through and Overlapping Action, which will help you create more natural-looking animations.
Posted on Photoshop » Frames with 0 Comments | 5-03-2011, 20:57

PSD template - Paradise apples and five PNG frames with tinted backgrounds
PSD & 5 PNG | 4134 x 3100 | 300dpi | 201 MB
Author: Lantana
PSD & 5 PNG | 4134 x 3100 | 300dpi | 201 MB
Author: Lantana
Posted on Stock images » Nature & Landscapes with 0 Comments | 5-03-2011, 16:57

Alan S. Hochman. Photo.
14 jpg l ~3872x2592 * 989x786 l 8,48 mb
14 jpg l ~3872x2592 * 989x786 l 8,48 mb
Posted on Vectors » Bussiness with 0 Comments | 5-03-2011, 14:30

Vector Balloons Card
3 EPS + JPEG(prev) | rar. 7.86 MB
3 EPS + JPEG(prev) | rar. 7.86 MB
Posted on Vectors » Elements & Objects with 0 Comments | 5-03-2011, 12:24

Stock vector - Astronautics and Space Icons
2 EPS Files | + preview | 10.9 Mb
2 EPS Files | + preview | 10.9 Mb
Posted on Stock images » Flowers, Trees and Leaves with 0 Comments | 5-03-2011, 11:58

Stock photo - White roses 2
5 JPG | max 5600x3700 | 13,5 mb
5 JPG | max 5600x3700 | 13,5 mb
Posted on Vectors » Elements & Objects with 0 Comments | 5-03-2011, 11:47

Stock vector - Design Style Korea
30 EPS | JPG Preview | 20 MB
30 EPS | JPG Preview | 20 MB













